package engine;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;

import constans.ResourceManager;

public class Sector {

	private Image background;
	private int x;
	private int y;
	
	public Sector(int x, int y)
	{
		this.x = x;
		this.y = y;
		background = ResourceManager.getImage("grass");
	}
	public void render(GameContainer container, Graphics g) throws SlickException
	{	
		background.draw(Map.dx + x,y);
	}
	public void update(GameContainer container, int delta) throws SlickException
	{
		Input input = container.getInput();
	}
}
